I recently earned a rare achievement inAvowed, and while I’m not exactly proud of how it was still a fun reminder of just how much the game understands its audience. In a massive action RPG likeAvowed,with many branching choices, developers have the difficult task of deciding what sorts of decisions players want to make. Though this is hard to get right,Avowedmanages to predict players' moves to an impressive degree, down to roasting me for a poor choice with a perfectly timed achievement.
When IinterviewedAvowedGame Director Carrie Patel, she mentioned that some players liked to see “what levers [they] can pull” in this style of game. At the time,I had no way of knowing how prophetic this statement would be for my playthrough,but I now suspect Patel’s use of the word “lever” was more than a simple turn of phrase. This is because a certain lever-based choice inAvowedled to the game roasting me for my poor choices.

This Avowed Achievement Mocked My Mistake With Perfect Timing
Avowed Gives You An Achievement For Not Following Directions
There are plenty of importantchoices inAvowed, but even the smaller ones can have immediate consequences. While exploring the Sand Sea Ruins in Shatterscarp,I came across a lever with a note telling me in no uncertain terms that I shouldn’t pull it. Suddenly burdened by curiosity and misplaced rebelliousness, I decided to ignore the note and pull the lever, which promptly triggered a trap.
Avowed: 10 Mods That Will Improve Your Experience
Avowed is a fantasy RPG that has great gameplay and a beautiful world, but using mods allows players to enhance it based on their general preferences.
No sooner had I sprung the trap on myself than I earned an achievementthat - at the time of writing - only 18.1% of Steam users had been stubborn enough to achieve: “That Sign Can’t Stop Me, Because I Can’t Read.” Seeing these words pop up at the bottom of my screen got one of the biggest laughs out of me in the entire game. It also proved to me thatAvowed’s developers knew exactly the type of choices players like me would make, and they were prepared to make fun of us for them.

Avowed Proves It Understands How Players Think
Avowed’s Choices Prove It Knows What Players Want To Do
A silly achievement like this may seem inconsequential, butit is a microcosm of the important workAvowed’s team put into considering the types of choices players would make. This attention to detail and understanding of its players is part of what makesAvowedsuch a satisfying game to play. Perhaps one of the best examples of how the game understands its players is through its many dialogue trees.
Avowed On Game Pass Reminds Me How Weird Xbox Achievements Are
Millions of players have tried Avowed thanks to Game Pass. These numbers can cause Achievements that should be commonplace to appear weirdly elusive.
RPGs can be a mixed bag when it comes to dialogue choices. When playing a game likeMass Effect, I often have to compromise and pick the option that skews closest to what I want, but it rarely has exactly what I’d like to say.Avowedis in a rare class of games alongsidegames likeBaldur’s Gate 3, where the developers put in the effort to ensure every conversation has a wide range of choices beyond “good” and “bad.” This is because the game understands how players think and the choices we want to make.

Avowed
Avowed is an upcoming RPG release from Obsidian Entertainment, the creative minds behind Fallout: New Vegas and The Outer Worlds. Avowed will reportedly take place in the same universe as Pillars of Eternity.






